My Account
| EN
#Coderbunker techtalk: Engineering at frog

Price: ¥50 - 220

Saturday, July 16, 2016 11:00 to 18:00
Coderbunker, panyu road 1199, building 3, underground
Organizer: Agora Space More Events

Price: ¥50 - 220

#Coderbunker techtalk: Engineering at frog

Saturday, July 16, 2016 11:00 to 18:00 Coderbunker, panyu road 1199, building 3, underground

Price: ¥50 - 220

When & Where

Saturday, July 16, 2016 11:00 to 18:00

Coderbunker, panyu road 1199, building 3, underground Coderbunker, panyu road 1199, building 3, underground
Event QR Code

Scan and Share

Organizer Contact the Host

Agora Space

Agora Space

Detail

View the host's profile

Details

Views: 1,454

The talk from the speaker will be for engineers and aspiring engineers. We've specifically asked the speaker to not have a slidedeck and answer questions about his engineering team using actual code examples and infrastructure details. Audience is warned that they might expect to see some warts and imperfections as we look behind the curtain of a real engineering team.


About the speaker

Alan Stafford is a Senior Solutions Architect for frog Shanghai studio, acting as a technology and software consultant, providing technical strategy, application architecting and internal and external technical support and guidance.

He has over 15 years in software engineering, team leading and architecting roles. Working both in the enterprise software and digital advertising industries working across a diverse set of verticals. He has experience building and integrating highly scalable systems for web, native mobile and desktop platforms.

Originally from England, he has lived in Shanghai for 12 years. In his spare time he likes to paint and illustrate, design videogames and research artificial intelligence.




Talk: Engineering at frog

• Building prototypes
• Time boxing
• Mixing design with engineering
• Architecture (micro-services, asynchronous communication, message bus)
• Showing code 
• Company culture 
• Approach 
• frog think (design, ideation steps) 
• Look at Unity code 
• Unity as a prototyping platform 


Workshop

We will teach how to connect external API and consuming the data inside Unity application


Requirements: 

• your your laptop
• OS: Windows 7 SP1+, 8, 10; Mac OS X 10.8+.
• GPU: Graphics card with DX9 (shader model 2.0) capabilities.


• install Unity latest version for C# https://store.unity.com/download?ref=personal

• complete Unity tutorial https://unity3d.com/learn/tutorials/projects/roll-ball-tutorial

Don't feel like doing the tutorial alone? You can also attend our introduction workshop to unity with Coderbunker co-learning group 

https://yoopay.cn/event/coderbunker-techtalk-engineering-at-finer-games


Schedule

• 11:00 Check in  
• 11:30 Talk with Q&A  
• 12:30 Lunch 

Optional  
• 13:30 Hands on Workshop  
• 18:00 Check out 

Join the conversation on WeChat


About the organizer 

Coderbunker a software focused hackerspace in Shanghai:

• Community of selected software developers  
• Platform for events, talks, and meetups   
• Co-learning community  
• Tech-centric business incubator


Follow CoderBunker on WeChat


• talk+lunch+workshop 220 RMB (at the door)   
• talk+lunch+workshop 180 RMB (discount for online booking) 
• talk+lunch+workshop 50 RMB (discount for members) 
• talk+lunch 100 RMB (at the door) 

Show Detail

Hide Detail

Powered by Yoopay

www.yoopay.cn

400.0697.118